Showing posts with label windows phone. Show all posts
Showing posts with label windows phone. Show all posts

Well, that didn't take long to happen. Back in 2011 when Nokia announced its plans to drop Symbian and Meego as its smartphone OSes and partner with Microsoft to stand behind Windows Phone, a lot of people said that it was Microsoft pulling the strings through Nokia's new CEO (and former Microsoft employee), Stephen Elop. Some even predicted that eventually business would go so badly that Nokia would eventually have to sell out to Microsoft and here we are two years later with the stunning news that Microsoft is concluding its plans to purchase Nokia's Devices and Services division for a whooping $7.17 Billion
Just a week to go to the release of one of the most anticipated movies of the year: Man of Steel. Directed by Zack Snyder (300, The Watchmen) and produced by Christopher Nolan (The Dark Knight Rises, Inception), this movie gives a breath of fresh air to the story of one of the greatest superheroes of all time, Superman.

After the release of Halo 2, a lot of PC gamers were pissed off when Microsoft abandoned the Windows platform and refused to publish anything Halo-related for the PC. Well it seems Microsoft has changed their minds and decided to bring Halo back to the PC but not exactly in the way most expected.
SourceThe Next Web: HTML5 520x245 Would push notifications for HTML5 apps kill native apps?
Editor’s note: This is a guest post by Viktor Marohnić, CEO and co-founder at ShoutEm, a self service mobile website and mobile apps creator, a ‘WordPress for mobile apps.’ You can follow him on Twitter as @vikot.
Should I go with native app or HTML5 app? What are the benefits that are still a good argument to go with native app?
Conventional wisdom is that these are currently the top three reasons to go with native apps:
  1. Speed and slickness of UI
  2. AppStore distribution
  3. Push notification
I would claim that 1 and 2 offer no advantage at all but that “Push notifications” are the only thing that keep native apps alive. But let’s talk in a little bit more detail about these, one by one.

Labels

Action (3) AFCON (1) Airtel (1) android (7) app store (1) Apple (1) Asha (2) Batman (1) Batmobile (1) BB10 (2) Beats Audio (1) Blackberry (5) BlueStacks (1) Bungie (1) burkina faso (1) call of duty (2) Cars (1) Christopher Nolan (2) Chrome OS (1) Chromebook (1) David S. Goyer (1) DC (1) DC Comics (1) Dumbphones (1) E3 (2) EA (1) Etisalat (1) Fantasy (2) Fast 6 (1) Fast and Furious (1) football (1) fps (2) gaming (18) geek (11) geekisms (6) Globacom (1) Google (4) Halo (1) HTC One (1) html5 (1) India (1) infographic (1) Insomnia (1) Internet (2) Introduction (1) iOS (1) iPhone (2) iPhone 5 (1) Jumia (1) LG (2) Linux (4) LoTR (1) Lumia (1) Mac (2) Machinima (1) Map Maker (1) Maps (2) Microsoft (7) Mortal Kombat (1) movie (1) movies (16) MTN (1) native apps (1) nerd (1) nerdisms (1) Nexus 10 (1) Nexus 4 (1) Nexus 7 (1) Nigeria (3) Nokia (4) Novels (3) PC (3) Peter V. Brett (1) Play Store (1) Playstation (4) Privacy (1) PS Vita (1) PS3 (3) PS4 (2) PSN (2) PSP (1) push notifications (1) Rex (1) Samsung (1) Sci-Fi (6) Sense (1) Smartphones (6) Snapdragon (2) Sony (4) Square Enix (1) Star Trek (1) Steam (2) super eagles (1) Superman (2) supernatural (1) Surface (1) Surface Pro (2) Tablets (1) The Demon Cycle (1) thriller (1) trailers (1) Tumbler (1) tv series (2) Ubisoft (1) Ubuntu (1) Valve (2) Valve Box (1) Valve OS (1) Wii U (1) windows (1) Windows 8 (3) windows phone (4) Xbox (4) Xbox 360 (3) Xbox Live (2) Xbox One (4) YouTube (1) Z10 (3) Zack Snyder (1)
Powered by Blogger.